✳ Nairobi, Kenya
- WhatsApp+254 799 756 331
- Emailhello@muvevi.com
- LinkedInlinkedin.com/in/muvevi
- GitHubgithub.com/mutua-muvevi
- Twitter / X@muvevi
Available for freelance & full-time roles.
Let's build something great.
Graphic Design, 3D & Blender
Brand identities, marketing visuals, UI assets, 3D models, Blender renders, and product mockups — from concept to final file. Print-ready, screen-ready, or render-ready.
Good software deserves good visuals. I've been doing graphic design alongside development for as long as I've been coding — it started as a necessity (clients needed everything) and became a genuine strength.
On the 2D side: brand identities, logos, social media assets, pitch deck design, and marketing collateral — all done in Figma and Adobe Illustrator.
On the 3D side: Blender for product renders, architectural visualisations, game-ready models, and motion graphics. I work in Cycles and EEVEE depending on the required fidelity and turnaround time, and I can export to any format your pipeline needs — GLTF, FBX, OBJ, or embedded Three.js scenes.
- Brand identity — logo, colour system, typography, usage guidelines
- Social media asset templates (Figma, all platform sizes)
- Pitch deck and presentation design
- Marketing banners and digital advertising assets
- UI asset creation — icons, illustrations, custom graphics
- 3D product renders (Blender Cycles / EEVEE)
- Architectural and interior visualisation renders
- Game-ready 3D models (low-poly + PBR textures)
- Blender motion graphics and animated renders
- GLTF / FBX / OBJ export for web or game engines
- Source files always included (Figma, .blend, .ai)
A short brief and reference board to align on direction before any design work starts.
2–3 distinct directions presented for feedback. No endless revision loops from a single direction.
Chosen direction refined with your feedback. Two rounds of revisions included.
All assets exported in required formats. Source files (Figma, .blend, .ai) always included.
Final assets delivered with a usage guide so anyone on your team can apply them consistently.
Visual work that doesn't look like everyone else's.
Questions before committing? Let's talk.